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Re: Life Dreams Update!

Posted: 08 Mar 2014, 16:01
by MonkeyHandsLuke
SimMutt wrote:
MonkeyHandsLuke wrote:
SimMutt wrote:Well I'm glad someone's looking forward to it Luke! Though 'liking' death is a strange concept. ;)

The trouble is that it's an invasive idea, by design. Every action is supposed to age the sims with this update so that instead of progress the consequence of playing now is decline. I think they've misjudged with this one. Maybe we can dodge the effects (it'll cost us no doubt) but the ethos has changed.

There are fabby things on offer in this update but the delivery system is going to alienate a lot of players. It surely was possible to conceive ways to unlock the great new environments, the scuba diving and all that -- and to make us pay through the nose 8-), without the fatalities. At least it makes sense now why the seniors look on their last legs
I don't know if I'm reading your post the way it's intended, apologies if not, but please don't put words in my mouth. Never once did I say I "liked" death. I just see it as a game, nothing more and nothing less...not my fault other people take it to seriously, and of course there's nothing wrong with taking it seriously, people play for different reasons which is what makes 'The Sims' such a personal experience :)

I do agree, they should've clearly added an option to turn turn it off:( But clearly though what they want to happen, will more than likely happen, as you yourself said "For once, I wouldn't mind paying. Anything to cheat Death."

I'm interested too in what other ways we can "pause" the aging process and I guess the Life Orbs are essentially a fourth currency :?:

I just don't know how people get so worked up over a game, well update, they haven't tried yet FireMonkeys *shrugs*. Well ok, I guess I can when people have spent their hard earned money on it.
I was picking up on your 'if we try it we might like it...' It's death! I don't want to try it any time soon
Them I'm sorry, and please accept my apology ;) Sometimes how we read stuff, is not the way the person who wrote it intended it to be read :oops:

Re: Life Dreams Update!

Posted: 08 Mar 2014, 16:13
by SimMutt
No worries, Luke. I probably should have phrased it better. It's too sensitive an issue for my (bad) jokes :o

Re: Life Dreams Update!

Posted: 08 Mar 2014, 16:56
by Nava45
I'm actually excited for this update, but for the people who aren't there should be an option to stop natural aging completely. Add a graveyard, too.

Re: Life Dreams Update!

Posted: 08 Mar 2014, 17:13
by SeekerDraconis
blackbrit wrote: A few other people have mentioned - as they, like me, were having negative reactions - that in RL they were dealing with a parent dying of cancer, or the anniversary of a death, or, in my case, which I haven't mentioned before, the anniversary of my father's death which was the date this update info came out. I miss him a lot. Death in RL is so dramatic, to say the least. All things I know you know as well as anyone. :) But I think RL experiences we are still processing can make us get angry with a change in the game that seems somehow a cheap shot. It's not meant that way, but it can be hard not to react.

So my negative reaction really was just that: the news of the update pushed my buttons big time. It took me a bit to figure that out, and now I'm back in "game mode" - especially as the anniversary is now passing, and so on. I suspect some of us might also be cancer survivors and/or other sorts of things in RL that open us up to being sensitive to certain changes in our fun, escapist game. I play no games in which I'd have to kill off a character to advance or in which I might die over and over again as I advance. To me: Just not fun. For others: Lots of fun. I hope this helps the conversation here. It's a great little community of SFP addicts. :D

Time for fun in the game, and just waiting to see what the update brings.
Blackbrit, you are so good with words. And you have explained very well exactly why I feel the way I do with this update. I am happy we are having an update but the whole death thing has left me in knots. The anniversary of my father's death is next month. He lost his fight with pancreatic cancer. Can you imagine how I felt, and my reaction to the update when I realized I would have to watch my father's Sim character die too?? If you ask me it's diabolically ingenious on Firemonkeys part. And made me realize, yes they have been listening to us. They heard us loud and clear when we told them how emotionally and psychologically we are attached to our Sims characters, and they are using it to their advantage. Because you can bet your bottom dollar there is no way in HELL (can I say that word on the forum) I am going to kill off my father's Sim, and I know others feel the same way about the Sims who represent people from their lives. Don't know if I'll ever be in an emotional place where I'll ever be able to do that. So yeah, I'll pay to stop that from happening. Like I said diabolical on Firemonkeys part.

Re: Life Dreams Update!

Posted: 08 Mar 2014, 17:25
by hipmomx2
I don't understand why everyone is complaining. You don't have to kill your Sim. However, if YOU chose not to make that sacrifice, then YOU chose not to reap the benefits. They said they want to make this positive. We all have to die some day. You can stop or pause the aging. They also said the aging Sim must be ACTIVELY working towards the life dream. Also, if you notice, there is the option to chose "no personality."
If you do age a Sim it only cost 10 LPS to not die. If you chose to have a Sim age their orb gets stronger, i.e. earn an extra 6.50% XP for doing things that are related to their personality, and it continues to get stronger and can be passed down.
Is there anything Firemonkeys can do that will please everyone, no. Maybe Second Life is a better option for those that seem to hate Freeplay. Just sayin.

Re: Life Dreams Update!

Posted: 08 Mar 2014, 17:30
by J-is-for-Jane
hipmomx2 wrote:I don't understand why everyone is complaining. You don't have to kill your Sim. However, if YOU chose not to make that sacrifice, then YOU chose not to reap the benefits. They said they want to make this positive. We all have to die some day. You can stop or pause the aging. They also said the aging Sim must be ACTIVELY working towards the life dream. Also, if you notice, there is the option to chose "no personality."
If you do age a Sim it only cost 10 LPS to not die. If you chose to have a Sim age their orb gets stronger, i.e. earn an extra 6.50% XP for doing things that are related to their personality, and it continues to get stronger and can be passed down.
Is there anything Firemonkeys can do that will please everyone, no. Maybe Second Life is a better option for those that seem to hate Freeplay. Just sayin.

Hey, could someone link me to where they've said the bolded part?

If that's true, then that's pretty cool. If it's not, and any activity/task ages the sim ... well, that's not cool.

Thanks in advance!

Re: Life Dreams Update!

Posted: 08 Mar 2014, 17:33
by hipmomx2
SimMutt wrote:Well I'm glad someone's looking forward to it Luke! Though 'liking' death is a strange concept. ;)

The trouble is that it's an invasive idea, by design. Every action is supposed to age the sims with this update so that instead of progress the consequence of playing now is decline. I think they've misjudged with this one. Maybe we can dodge the effects (it'll cost us no doubt) but the ethos has changed.

There are fabby things on offer in this update but the delivery system is going to alienate a lot of players. It surely was possible to conceive ways to unlock the great new environments, the scuba diving and all that -- and to make us pay through the nose 8-), without the fatalities. At least it makes sense now why the seniors look on their last legs
The way I understand it is: The only actions that age the Sims are those related to the personality you chose for it.

Re: Life Dreams Update!

Posted: 08 Mar 2014, 17:40
by hipmomx2
J-is-for-Jane wrote:
hipmomx2 wrote:I don't understand why everyone is complaining. You don't have to kill your Sim. However, if YOU chose not to make that sacrifice, then YOU chose not to reap the benefits. They said they want to make this positive. We all have to die some day. You can stop or pause the aging. They also said the aging Sim must be ACTIVELY working towards the life dream. Also, if you notice, there is the option to chose "no personality."
If you do age a Sim it only cost 10 LPS to not die. If you chose to have a Sim age their orb gets stronger, i.e. earn an extra 6.50% XP for doing things that are related to their personality, and it continues to get stronger and can be passed down.
Is there anything Firemonkeys can do that will please everyone, no. Maybe Second Life is a better option for those that seem to hate Freeplay. Just sayin.

Hey, could someone link me to where they've said the bolded part?

http://m.youtube.com/watch?v=GBgR6JKNyP4If that's true, then that's pretty cool. If it's not, and any activity/task ages the sim ... well, that's not cool.

Thanks in advance!

Re: Life Dreams Update!

Posted: 08 Mar 2014, 17:41
by hipmomx2

Re: Life Dreams Update!

Posted: 08 Mar 2014, 17:42
by MonkeyHandsLuke
blackbrit wrote:
MonkeyHandsLuke wrote:
SimMutt wrote:Well I'm glad someone's looking forward to it Luke! Though 'liking' death is a strange concept. ;)

The trouble is that it's an invasive idea, by design. Every action is supposed to age the sims with this update so that instead of progress the consequence of playing now is decline. I think they've misjudged with this one. Maybe we can dodge the effects (it'll cost us no doubt) but the ethos has changed.

There are fabby things on offer in this update but the delivery system is going to alienate a lot of players. It surely was possible to conceive ways to unlock the great new environments, the scuba diving and all that -- and to make us pay through the nose 8-), without the fatalities. At least it makes sense now why the seniors look on their last legs
I don't know if I'm reading your post the way it's intended, apologies if not, but please don't put words in my mouth. Never once did I say I "liked" death. I just see it as a game, nothing more and nothing less...not my fault other people take it to seriously, and of course there's nothing wrong with taking it seriously, people play for different reasons which is what makes 'The Sims' such a personal experience :)

I do agree, they should've clearly added an option to turn turn it off:( But clearly though what they want to happen, will more than likely happen, as you yourself said "For once, I wouldn't mind paying. Anything to cheat Death."

I'm interested too in what other ways we can "pause" the aging process and I guess the Life Orbs are essentially a fourth currency :?:

I just don't know how people get so worked up over a game, well update, they haven't tried yet FireMonkeys *shrugs*. Well ok, I guess I can when people have spent their hard earned money on it.
You make great points, MonkeyHandsLuke. I wanted to give you a little perspective on me as a player of SFP. I'm an escapist with the game - I guess that's how to explain it. I like to have fun with it, and my emotional investment is in the fun (probably no different than anybody here, but gosh, who knows.)

A few other people have mentioned - as they, like me, were having negative reactions - that in RL they were dealing with a parent dying of cancer, or the anniversary of a death, or, in my case, which I haven't mentioned before, the anniversary of my father's death which was the date this update info came out. I miss him a lot. Death in RL is so dramatic, to say the least. All things I know you know as well as anyone. :) But I think RL experiences we are still processing can make us get angry with a change in the game that seems somehow a cheap shot. It's not meant that way, but it can be hard not to react.

So my negative reaction really was just that: the news of the update pushed my buttons big time. It took me a bit to figure that out, and now I'm back in "game mode" - especially as the anniversary is now passing, and so on. I suspect some of us might also be cancer survivors and/or other sorts of things in RL that open us up to being sensitive to certain changes in our fun, escapist game. I play no games in which I'd have to kill off a character to advance or in which I might die over and over again as I advance. To me: Just not fun. For others: Lots of fun. I hope this helps the conversation here. It's a great little community of SFP addicts. :D

Time for fun in the game, and just waiting to see what the update brings.

I'm really sorry to read that blackbrit, I feel bad now:( Which is why I think the one thing we can all agree on is that FireMonkeys messed up by not making the automatic aging optional, as opposed to mandatory! I just don't want people to prematurely delete the game and go from the community. I also don't want people to loose their favourite Sims and the stories they've created with them. They say they have other means to pause the aging, I only hope they haven't messed it up, for the people who done have a lot of LPs.

We have great members here and it would be a shame to loose them due to an update, which is why I suggested people try it first, and then we can start the lynching :P

I completely understand and respect the opinions of others, I don't want anyone to think I was being rude, I really wasn't. Even though I may not understand all the negativity, as I play mainly for fun, I still respect our different play styles and that people get attached to their Sims! I think it's really interesting how and why play the game, differently too, yet still here because we love the game! Which is what makes the community great and us all different:)