New Update - What has changed?

All information about updates!
(Quests, new stuff, other features!)
User avatar
SIMazing
Sim Elder
Sim Elder
Posts: 823
Joined: 11 Sep 2013, 16:18
Location: CA

Re: New Update - What has changed?

Post by SIMazing »

Just to clarify, the cost of the second story isn't actually new. It's been §2 million since the end of the construct-o-coins.
HFN 1: Starter House with haunted upstairs, 1 firepole: (22 West Side)
HFN 2 -Clue House with 4 firepoles: on island behind Tempest of Bliss (3 Bliss Drive)

User avatar
Akmawmaw
Sim Teen
Sim Teen
Posts: 409
Joined: 11 Sep 2013, 23:48

Re: New Update - What has changed?

Post by Akmawmaw »

The cost of my second story for some time has been 1 mil. The cost of my third story is 2 mil. It's still that way. I think the confusion is between which story. 2nd one mil, 3rd two mil. I just checked this in my game. *edit*. Sim Universe, not "game". Sorry. :lol:

User avatar
SIMazing
Sim Elder
Sim Elder
Posts: 823
Joined: 11 Sep 2013, 16:18
Location: CA

Re: New Update - What has changed?

Post by SIMazing »

Akmawmaw wrote:The cost of my second story for some time has been 1 mil. The cost of my third story is 2 mil. It's still that way. I think the confusion is between which story. 2nd one mil, 3rd two mil. I just checked this in my game.
Oops! :oops: Thank you. I started to type 3rd, and was thinking of the 2nd floor to be built, and wrote out wrong. And I imagine that it's extra confusing to those who have a different floor numbering system.

To be more clear:
0/first floor/ground floor: (original plot/landscape level)
1/second floor/second story/first floor/first story: 1 million
2/third floor/third story/second floor/second story: 2 million

Regardless of what we title it, the cost is too high for building upward, IMO. If they gave us another floor/story, I imagine they would charge us 3 or 4 million. :?
HFN 1: Starter House with haunted upstairs, 1 firepole: (22 West Side)
HFN 2 -Clue House with 4 firepoles: on island behind Tempest of Bliss (3 Bliss Drive)

User avatar
Akmawmaw
Sim Teen
Sim Teen
Posts: 409
Joined: 11 Sep 2013, 23:48

Re: New Update - What has changed?

Post by Akmawmaw »

Good clarification simazing. I wasn't thinking about the language differences but you're correct, way too much to build up! Thankfully, I have all the upward building I want right now.

User avatar
J-is-for-Jane
Sim Pre-teen
Sim Pre-teen
Posts: 154
Joined: 28 Jan 2014, 20:57

Re: New Update - What has changed?

Post by J-is-for-Jane »

That thing where you could relocate a third pet into a household if it was a different animal type from the first two pets (which had to be the same kind as each other) ...I can't get it to work anymore. Did Firemonkeys "fix" this? :(

User avatar
SheilaB
Sim Pre-teen
Sim Pre-teen
Posts: 209
Joined: 23 Sep 2013, 22:07

Re: New Update - What has changed?

Post by SheilaB »

J-is-for-Jane wrote:That thing where you could relocate a third pet into a household if it was a different animal type from the first two pets (which had to be the same kind as each other) ...I can't get it to work anymore. Did Firemonkeys "fix" this? :(
They must have. I couldn't get it to work either. :(

User avatar
Thereexistsonex
Sim Toddler
Sim Toddler
Posts: 29
Joined: 24 Jan 2014, 11:14

Re: New Update - What has changed?

Post by Thereexistsonex »

Just wondering, does anyone know if an adult can feed birds? If not, I might need to get another senior:(( Currently the only senior in town spends all the time at the Bingo Hall.

User avatar
SimMutt
Sim Pre-teen
Sim Pre-teen
Posts: 190
Joined: 06 Oct 2013, 22:59

Re: New Update - What has changed?

Post by SimMutt »

Thereexistsonex wrote:Just wondering, does anyone know if an adult can feed birds? If not, I might need to get another senior:(( Currently the only senior in town spends all the time at the Bingo Hall.
I'm afraid not. If you send an adult to the benches they just 'Watch Birds' for nine hours. I was hoping you could send someone younger too. Seems cruel to leave the old ones out there for days on end with no company, no hip flask, just piles of bird poo. Sims meets Hitchcock.

(I've called one of my parrots Tippi. Not that you can name them as such, but that's her name. :ugeek: )

User avatar
J-is-for-Jane
Sim Pre-teen
Sim Pre-teen
Posts: 154
Joined: 28 Jan 2014, 20:57

Re: New Update - What has changed?

Post by J-is-for-Jane »

SheilaB wrote:
J-is-for-Jane wrote:That thing where you could relocate a third pet into a household if it was a different animal type from the first two pets (which had to be the same kind as each other) ...I can't get it to work anymore. Did Firemonkeys "fix" this? :(
They must have. I couldn't get it to work either. :(
aw maaaan ...well thanks for confirming. I can stop wondering if I was doing it wrong.
SimMutt wrote: (I've called one of my parrots Tippi. Not that you can name them as such, but that's her name. :ugeek: )
:lol:

User avatar
mudgenie
Sim Adult
Sim Adult
Posts: 538
Joined: 24 Jan 2014, 18:31
Location: Arizona

Re: New Update - What has changed?

Post by mudgenie »

SheilaB wrote:
J-is-for-Jane wrote:That thing where you could relocate a third pet into a household if it was a different animal type from the first two pets (which had to be the same kind as each other) ...I can't get it to work anymore. Did Firemonkeys "fix" this? :(
They must have. I couldn't get it to work either. :(
The "pet glitch" stills works though. It costs to more your sims around and LPs for the pets but you can put as many as you want at a house. Here's the link for that post:
viewtopic.php?f=3&t=764&hilit=pet+glitch
Spirited Away Ghost hunting house below swim center on the left side
HFN at Starter house #22
Check out the house next to the volcano. :D
Current Update

Post Reply