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Re: Downtown High School Update - Changes

Posted: 29 Aug 2017, 15:38
by SimCitySue
My Scandinavian house that I built on the island now has the fencing that comes with the house instead of island fencing

Re: Downtown High School Update - Changes

Posted: 30 Aug 2017, 02:08
by mockingbird288z
There's a new pet if you complete the teacher's pet discovery in time. It's been a long time since they've added a new type of pet so I'm excited about that!

Re: Downtown High School Update - Changes

Posted: 31 Aug 2017, 16:55
by Chelle23
mockingbird288z wrote: 30 Aug 2017, 02:08 There's a new pet if you complete the teacher's pet discovery in time. It's been a long time since they've added a new type of pet so I'm excited about that!
It's the teacup pig, so cute!! But with only two pets per lot I can't make a pig farm 🙁

Re: Downtown High School Update - Changes

Posted: 31 Aug 2017, 19:47
by mockingbird288z
Chelle23 wrote: 31 Aug 2017, 16:55
mockingbird288z wrote: 30 Aug 2017, 02:08 There's a new pet if you complete the teacher's pet discovery in time. It's been a long time since they've added a new type of pet so I'm excited about that!
It's the teacup pig, so cute!! But with only two pets per lot I can't make a pig farm 🙁
Oh, I know! I recently had some of my sims put their pet reindeer up for adoption to make room for some new pets. I wish they would allow us at least 3 pets per house and I wish the pet limit didn't apply to the pigs since they don't dig up treasure anyway.

Re: Downtown High School Update - Changes

Posted: 31 Aug 2017, 20:15
by telemwill
You would think you could have as many as you wanted since they don't give out treasure. They seem more like the turkeys and rabbits. I will probably just have the one though. I recently moved Minerva into a renovated wizard's cottage (a summer home maybe?). I think of it as a magical farm, so I plan for the pig to go there. My Sim just has to hug Vernon for 13 more hours and Wilbur is mine.

Ruth

Re: Downtown High School Update - Changes

Posted: 31 Aug 2017, 21:28
by ErinPW
A member of the German forum posted that it's possible to place objects outside next to windows with courtains. Outside only, but this is better than before :)
IMG_2887.JPG

Re: Downtown High School Update - Changes

Posted: 01 Sep 2017, 19:08
by Chelle23
mockingbird288z wrote: 31 Aug 2017, 19:47
Chelle23 wrote: 31 Aug 2017, 16:55
mockingbird288z wrote: 30 Aug 2017, 02:08 There's a new pet if you complete the teacher's pet discovery in time. It's been a long time since they've added a new type of pet so I'm excited about that!
It's the teacup pig, so cute!! But with only two pets per lot I can't make a pig farm 🙁
Oh, I know! I recently had some of my sims put their pet reindeer up for adoption to make room for some new pets. I wish they would allow us at least 3 pets per house and I wish the pet limit didn't apply to the pigs since they don't dig up treasure anyway.
Anything that can be classified as 'livestock' should have a higher limit, in my opinion. I'd love to have a deer park in my game, would be like my home town, where we have The Black Stag Deer Park. Though there we also had emus, kangaroos and koalas, lol. Don't think we'll get those at any point in the game.

Oh, and wouldn't it be cool to have a crazy cat lady, with more than two cats!?

Re: Downtown High School Update - Changes

Posted: 01 Sep 2017, 19:29
by telemwill
Chelle23 wrote: 01 Sep 2017, 19:08
mockingbird288z wrote: 31 Aug 2017, 19:47
Chelle23 wrote: 31 Aug 2017, 16:55
mockingbird288z wrote: 30 Aug 2017, 02:08 There's a new pet if you complete the teacher's pet discovery in time. It's been a long time since they've added a new type of pet so I'm excited about that!
It's the teacup pig, so cute!! But with only two pets per lot I can't make a pig farm 🙁
Oh, I know! I recently had some of my sims put their pet reindeer up for adoption to make room for some new pets. I wish they would allow us at least 3 pets per house and I wish the pet limit didn't apply to the pigs since they don't dig up treasure anyway.
Anything that can be classified as 'livestock' should have a higher limit, in my opinion. I'd love to have a deer park in my game, would be like my home town, where we have The Black Stag Deer Park. Though there we also had emus, kangaroos and koalas, lol. Don't think we'll get those at any point in the game.

Oh, and wouldn't it be cool to have a crazy cat lady, with more than two cats!?
Since the number of lifepoints from pets seems very reduced, I don't know why we can't have more. Early on, the deer had a separate count from the other pets so you could have two of them plus two other pets. That was changed pretty quickly so it may have been unintended. But a crazy cat lady needs to be a possibility, especially with the cat pen we have that increases happiness. I tend to have lower numbers of pets because I hate it when they are unhappy. Unfortunately the pig takes five minutes or so to pet, and it took me 15 to completely fill his happiness meter. Not sure why he needs one, since he doesn't find treasure.

Ruth

Re: Downtown High School Update - Changes

Posted: 01 Sep 2017, 19:30
by BlueIndian
ErinPW wrote: 31 Aug 2017, 21:28 A member of the German forum posted that it's possible to place objects outside next to windows with courtains. Outside only, but this is better than before :)
IMG_2887.JPG
I can't seen to place it :( Is there any trick to it?
Screenshot_2017-09-02-00-54-56.png

Re: Downtown High School Update - Changes

Posted: 01 Sep 2017, 19:58
by ErinPW
BlueIndian wrote: 01 Sep 2017, 19:30
ErinPW wrote: 31 Aug 2017, 21:28 A member of the German forum posted that it's possible to place objects outside next to windows with courtains. Outside only, but this is better than before :)
IMG_2887.JPG
I can't seen to place it :( Is there any trick to it?
Screenshot_2017-09-02-00-54-56.png
No trick. Looking at your picture, the three needed squares are there. Is there possibly a tiny infloor lamp or a dog bone?