"Weekly Task"
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"Weekly Task"
Since update they now list mystery box key quests as a weekly task. I just got one that said "add sim to town" what kind of deal is that? I don't have any sim slots available for two levels! That is poor design to make a quest that requires you to skip, delete a sim and remake, or be stuck for two levels.
HFN: WestSide #12 || HH: WestSide #20 or Diver's Way #1
New Neighbors Welcomed! (Mention SFP)
GC: Infinniti
Every occupied home has a singing fish!
New Neighbors Welcomed! (Mention SFP)
GC: Infinniti
Every occupied home has a singing fish!
Re: "Weekly Task"
You could try adopting a toddler, preteen, or teen. I think that works for adding a Sim to town.
New town, new Sims!
Haunted House: 2 East Oceanside
Library: 1 Museum Boulevard
Spa: 2 Museum Boulevard
The Winchesters' Bunker: 3 Eastside
Haunted House: 2 East Oceanside
Library: 1 Museum Boulevard
Spa: 2 Museum Boulevard
The Winchesters' Bunker: 3 Eastside
- Hufflepuff Karen
- Sim Veteran
- Posts: 1002
- Joined: 22 Sep 2013, 21:26
- Location: South Florida, USA
Re: "Weekly Task"
They should not REQUIRE people to spend REAL money in order to complete a goal. Obviously, they don't want people to "hurry" through the game unless they spend real money. People either have to wait to level up to complete a key goal (and that could take months - it takes me about a month to go up a level and I play a LOT!) I've spent real money when it suited me because I had plans for my families and I wanted to adopt some extra kids, but they should not REQUIRE people to that to complete goals!EileenK98 wrote:You could try adopting a toddler, preteen, or teen. I think that works for adding a Sim to town.
I think, therefore, I Sim! (Or I did before they told me to "harvest" them)
HFN at Starter House (22 West Side); Pools& pets at several homes
Ghost hunting 2 Museum Blvd
GC: Hufflepuff Karen
TV $330,648,445 on 03/12/2014; Lvl 48
HFN at Starter House (22 West Side); Pools& pets at several homes
Ghost hunting 2 Museum Blvd
GC: Hufflepuff Karen
TV $330,648,445 on 03/12/2014; Lvl 48
Re: "Weekly Task"
And spending money to adopt would delay my being able to get another sim for four levels wouldn't it?
Btw, I ended up deleting grandma and remaking her as she hadn't aged and had no hobbies (waiting aging and senior hobbies). Just need to remake the romance between the two. Really disappointed we didn't get a boost in total sims allowed. I might aged some of my current ones had we been allowed more sims. The total number of sims allowed is nowhere near as high as it should be. Is it even high enough to have one sim per house?
Btw, I ended up deleting grandma and remaking her as she hadn't aged and had no hobbies (waiting aging and senior hobbies). Just need to remake the romance between the two. Really disappointed we didn't get a boost in total sims allowed. I might aged some of my current ones had we been allowed more sims. The total number of sims allowed is nowhere near as high as it should be. Is it even high enough to have one sim per house?
HFN: WestSide #12 || HH: WestSide #20 or Diver's Way #1
New Neighbors Welcomed! (Mention SFP)
GC: Infinniti
Every occupied home has a singing fish!
New Neighbors Welcomed! (Mention SFP)
GC: Infinniti
Every occupied home has a singing fish!
- Thereexistsonex
- Sim Toddler
- Posts: 29
- Joined: 24 Jan 2014, 11:14
Re: "Weekly Task"
I've skipped several quests so far, namely 'add a sim', 'divorce a sim' and 'have 4 sims employed as ------'. Doing any of those tasks would have cost me more than 5lp so I simply skipped themInfinniti wrote:Since update they now list mystery box key quests as a weekly task. I just got one that said "add sim to town" what kind of deal is that? I don't have any sim slots available for two levels! That is poor design to make a quest that requires you to skip, delete a sim and remake, or be stuck for two levels.
Re: "Weekly Task"
I keep some unemployed adult sims handy for those "have 4 sims employed as..." goals. You can make them all athletes, say, then once the goal is completed, you have them quit their jobs and wait for the next occupation goal. As for house count/sim count, the current maximum number of sims is 32 and the current number of house plots available (standard, premium, and houseboat) is 31, so you can have one married couple and a bunch of adult or senior sims filling up your houses, but no kids, unless you do the baby glitch.
AliciaWS720 on Game Center: §418 mil town value, VIP 10, level 55. Started as a new game during the DIY update. Special thanks to all of you very creative people on this forum for inspiration in designing houses!
My game is fully updated on iOS.
My game is fully updated on iOS.
Re: "Weekly Task"
I honestly think it's exactly the design they intend... We must spend LP to skip it or buy Sims... It's their job to see that we spend money on this game. I'm not condoning it. In fact I'd rather pay a reasonable fee for the dang game.... But this is much more lucrative to work it like this. I'm just saying it's poor design from our viewpoint but brilliant design from the viewpoint of EA.Infinniti wrote:Since update they now list mystery box key quests as a weekly task. I just got one that said "add sim to town" what kind of deal is that? I don't have any sim slots available for two levels! That is poor design to make a quest that requires you to skip, delete a sim and remake, or be stuck for two levels.
HFN: #1 West Oceanside near Campgrounds
HH: Next to Fire Station
Still no police station in mah town
Re: "Weekly Task"
I kept at least 1 Sim slot available in anticipation of this goal... else, I will just delete and recreate the Sim that's unemployed and without any strong relationships.
Re: "Weekly Task"
I am willing to spend money on the game, but not in game currency. If they want me to spend money, they need to come up with nifty little items that I will happily shell out a few bucks to get. (Hint: A pool cleaner would be nice.) But, yeah, you're right, that's absolutely their plan.katgames wrote:I honestly think it's exactly the design they intend... We must spend LP to skip it or buy Sims... It's their job to see that we spend money on this game. I'm not condoning it. In fact I'd rather pay a reasonable fee for the dang game.... But this is much more lucrative to work it like this. I'm just saying it's poor design from our viewpoint but brilliant design from the viewpoint of EA.Infinniti wrote:Since update they now list mystery box key quests as a weekly task. I just got one that said "add sim to town" what kind of deal is that? I don't have any sim slots available for two levels! That is poor design to make a quest that requires you to skip, delete a sim and remake, or be stuck for two levels.
HFN at #11 West Side. Haunted House at #1 East Side. Three star instruments at #3 East Side.
Re: "Weekly Task"
The "Add a new sim" goal has been around forever, so you pretty much have to skip with LP or keep a low level adult sim at the bottom of your tracker to delete and re-add as this pops up.
AliciaWS720 on Game Center: §418 mil town value, VIP 10, level 55. Started as a new game during the DIY update. Special thanks to all of you very creative people on this forum for inspiration in designing houses!
My game is fully updated on iOS.
My game is fully updated on iOS.