There was a thread about bone getting stuck. If you have a sim play with the puppy, it will unstuck the bone.contrarysims wrote: ↑16 May 2017, 21:54 Speaking of pets behaving strangely, does anyone else's puppies refuse to put down their bone? Mine will carry it around eternally, and swing his head around so that he skewers himself right through the skull with it:
20160413_190624.jpg
Weird stuff sims do
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Re: Weird stuff sims do
- contrarysims
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Re: Weird stuff sims do
Ah, thanks, I didn't see that thread. I rarely do the longer interactions with the puppies and kittens, since I noticed that carrying them for a few moments before putting them down seems to raise their happiness bar more easily. I've aged the puppy now anyway. They're cute, but not very useful I think.SKatF wrote: ↑17 May 2017, 04:15There was a thread about bone getting stuck. If you have a sim play with the puppy, it will unstuck the bone.contrarysims wrote: ↑16 May 2017, 21:54 Speaking of pets behaving strangely, does anyone else's puppies refuse to put down their bone? Mine will carry it around eternally, and swing his head around so that he skewers himself right through the skull with it:
20160413_190624.jpg
HFN Community House, 2 Divers Way
HH Art school gallery, 3 Firehouse Road
HH Art school gallery, 3 Firehouse Road
Hmm
Did you ever notice that Sims never get sick or anything? You can leave for example babies in the park and they come back unharmed. Toddlers can just waddle around carelessly. I wish we can have sims of all ages have the ability to get sick like colds, the flu etc. When they get sick we can send them to the hospital. Just another of my many ideas.
Re: Hmm
Shake your device with the game being open... and watch your sims then.Thiscat06 wrote: ↑23 Jun 2017, 13:31 Did you ever notice that Sims never get sick or anything? You can leave for example babies in the park and they come back unharmed. Toddlers can just waddle around carelessly. I wish we can have sims of all ages have the ability to get sick like colds, the flu etc. When they get sick we can send them to the hospital. Just another of my many ideas.
GC ID: +.jana.+ (mention Sims in requests)
House for neighbors: Left bottom corner of town - house with fireworks
Haunted house: Mystery island, at Riches of Terra monument
Monuments bonus: 410XP/$465 +102% chance; Goddess fully upgraded
House for neighbors: Left bottom corner of town - house with fireworks
Haunted house: Mystery island, at Riches of Terra monument
Monuments bonus: 410XP/$465 +102% chance; Goddess fully upgraded