towns with Massive Value

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nogard0
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Re: towns with Massive Value

Post by nogard0 »

for older users. its daily reward = 1/2 of 1% of town value (dr = tv x 0.005).
newer ??? all should have that formula unfair for new users and longer to get anywhere.
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Re: towns with Massive Value

Post by animagif »

ErinPW wrote:We get XPs when we pay simoleons for something. But it's only for this single action.
I think that's the reason I jumped from 0% to 26% at level 43 after modifying a few houses. I was wondering where all the xp came from.
Boosted my tv by a couple mil but took 8 mil to do it. I guess the return is in the long term.
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ErinPW
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Re: towns with Massive Value

Post by ErinPW »

animagif wrote:
ErinPW wrote:We get XPs when we pay simoleons for something. But it's only for this single action.
I think that's the reason I jumped from 0% to 26% at level 43 after modifying a few houses. I was wondering where all the xp came from.
Boosted my tv by a couple mil but took 8 mil to do it. I guess the return is in the long term.
When you are on a lower level, you can see the increase. I've changed pools for the last few percents to the next level, when I couldn't wait for the new stuff :)
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Re: towns with Massive Value

Post by katgames »

mockingbird288z wrote:..... Also, deleting pools adds to your TV. I haven't payed attention to how much is added. Along with adding to the TV you get a nice chunk of XP.
Deleting the pool ADDS to TV??? That's interesting.
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Re: towns with Massive Value

Post by bloodcool »

HordePrime wrote:
Perturbee wrote:If started after that date: unknown, high and low TVs seem have no significant change on daily reward. Common is up to § 10k per day
I wonder... if everyone posts their exact town value and the daily reward they get, we might be able to extrapolate the formula for towns after that date??

I tried to work it out myself a while back but didn't get very far. I only know that it's not a simple equation such as y=mx+c, it seems to be more complicated than that (curve on a graph rather than a straight line). Plus, I suspect some degree of rounding is involved at some stage, making it harder to work things out "exactly".

The other day (when I last wrote it down), my town value was 4,325,987 and my daily reward was 5,962. It's gone up a bit since then, but I'll have to wait until tonight before I get my reward.
pre-2013 players' formula is a constant percentage, while post-2013 players' formula is unfortunately not constant...

it appears that the percentage is higher when your TV is low, when the TV gets higher, the percentage is decreased... perhaps the only constant here is the decreased in percentage... :roll:

for e.g.
your town percentage for 5962/4,325,987 = 0.138%
my town percentage is 7663/54,250,000 (around this value) = 0.014%
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Re: towns with Massive Value

Post by animagif »

katgames wrote:
mockingbird288z wrote:..... Also, deleting pools adds to your TV. I haven't payed attention to how much is added. Along with adding to the TV you get a nice chunk of XP.
Deleting the pool ADDS to TV??? That's interesting.
I think anything that costs § to do, will add to your tv. Except gardening.
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Re: towns with Massive Value

Post by ErinPW »

animagif wrote:
katgames wrote:
mockingbird288z wrote:..... Also, deleting pools adds to your TV. I haven't payed attention to how much is added. Along with adding to the TV you get a nice chunk of XP.
Deleting the pool ADDS to TV??? That's interesting.
I think anything that costs § to do, will add to your tv. Except gardening.
When you buy seeds and receipts at the supermarket, it increases the TV :)
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Re: towns with Massive Value

Post by animagif »

Does the tv increase if you plant directly on your plot?
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Re: towns with Massive Value

Post by ErinPW »

animagif wrote:Does the tv increase if you plant directly on your plot?
As soon, as I confirmed the purchase at the supermarket, the TV increases. The goods are delivered directly to garden plot and oven.
When I send my sim to plant or cook, I see a little icon like a backpack with the number of seeds/receipts instead of the simoleon amount.

We know, the charge for baking an gardening is glitched. Sometimes we have to pay again, when we come back to the house. This also happened with supermarket items :(
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Re: towns with Massive Value

Post by animagif »

I see. So if you plant without purchasing the seeds from the supermarket, the tv doesn't increase. That's good to know. I should go for shopping more often.
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