Return of the Zombie Sims
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Re: Return of the Zombie Sims
Wow, had no idea that our saved game showed up like that for our neighbors! Just thought it was an old saved game or maybe not being able to get into the game to tend to our sims...I do know it doesn't take much for my sims levels to go down quick, even on long tasks!
Re: Return of the Zombie Sims
I just tend to save often, but my last save was after hibernating last night. I did see a strange thing visiting. All Sims were actively engaged, but there were puddles of pee all around them. Maybe the person hadn't played for awhile, had just started back, but hadn't got around to cleaning the puddles.
HFN at #11 West Side. Haunted House at #1 East Side. Three star instruments at #3 East Side.
Re: Return of the Zombie Sims
Eek! In my town?telemwill wrote:I just tend to save often, but my last save was after hibernating last night. I did see a strange thing visiting. All Sims were actively engaged, but there were puddles of pee all around them. Maybe the person hadn't played for awhile, had just started back, but hadn't got around to cleaning the puddles.
L 55, Easter Update
HFN, #2 Firehouse RD.
Haunted House #20 West Side. Pre-built HH @ #1 Firehouse RD.
"C" for 74 cats, "R" for 80 reindeer; See map view
GC: blackbrit.1
For GC: Mention Hay Day or SFP
HFN, #2 Firehouse RD.
Haunted House #20 West Side. Pre-built HH @ #1 Firehouse RD.
"C" for 74 cats, "R" for 80 reindeer; See map view
GC: blackbrit.1
For GC: Mention Hay Day or SFP
Re: Return of the Zombie Sims
Oh, no! Not in your town. Just a random visit.blackbrit wrote:Eek! In my town?telemwill wrote:I just tend to save often, but my last save was after hibernating last night. I did see a strange thing visiting. All Sims were actively engaged, but there were puddles of pee all around them. Maybe the person hadn't played for awhile, had just started back, but hadn't got around to cleaning the puddles.
HFN at #11 West Side. Haunted House at #1 East Side. Three star instruments at #3 East Side.
Re: Return of the Zombie Sims
Okay - thanks for the update. I've got a Sim woodworking in a neighbor's town, so I can't save my game and I was having visions of pee-surrounded Sims!telemwill wrote:Oh, no! Not in your town. Just a random visit.blackbrit wrote:Eek! In my town?telemwill wrote:I just tend to save often, but my last save was after hibernating last night. I did see a strange thing visiting. All Sims were actively engaged, but there were puddles of pee all around them. Maybe the person hadn't played for awhile, had just started back, but hadn't got around to cleaning the puddles.
L 55, Easter Update
HFN, #2 Firehouse RD.
Haunted House #20 West Side. Pre-built HH @ #1 Firehouse RD.
"C" for 74 cats, "R" for 80 reindeer; See map view
GC: blackbrit.1
For GC: Mention Hay Day or SFP
HFN, #2 Firehouse RD.
Haunted House #20 West Side. Pre-built HH @ #1 Firehouse RD.
"C" for 74 cats, "R" for 80 reindeer; See map view
GC: blackbrit.1
For GC: Mention Hay Day or SFP
Re: Return of the Zombie Sims
Yes, that's the main reason If you see them doing hobbies, it's usually the 24 hours task, too. After saving they do the short task. But sometimes, when I'm "hopping" from town to town, the autosave happens So, all I do before I manually save, is not a guarantee ...blackbrit wrote:Ah hah! That is why your Sims read so much! I had not thought of this, so may have been delivering potential Zombie Sims to the cloud. Yuck! Do any of my neighbors find Zombie Sims in Blackbrittown?ErinPW wrote:[snip]
When I had to download my saved data while one of my sim was working on a 24-hours task at home, I made the same experience. The hours are going on. Another experience is, that the needs of an unoccupied sim drop down faster in the cloud. If you want to read a description click this topic. But I'm not sure whether it becomes better, if the Tempest Of Bliss is on a high level.
Like yours, also my sims usually get 24-hours tasks before I save. Then I also cancel the actions and let them work on their hobbies or whatever they can do. I think, we can't do more to avoid Zombies in our town, in case a visitor has to stay very long.
Btw. The big book of stuff from a 1-star bookshelf takes 24 hours, too
I will try to remember to implement this. I save often, but not with Sims doing long tasks. Oh no.
Your town: I don't think, I've ever seen Zombies. Right now Douglas is there, working on the TPF. Your sims are a bit depleted, walking like the sims in Another Simtown. He could inspire Veronica, but she is tired and has lost the sparklies again.
Home for the Holidays, 5.89.1
iOS 18.1.1
HFN 3 Eastside includes cat and dog.
Haunted House 1 Museums Boulevard and Volcano View
iOS 18.1.1
HFN 3 Eastside includes cat and dog.
Haunted House 1 Museums Boulevard and Volcano View
Re: Return of the Zombie Sims
Too strange! Thanks for the screenshots. I left them all doing one hour tasks before my last manual save, but Owen was in your town trying to make the strange woodworking ornament, so I suspect I had a lot of autosaves because of hopping from my town to yours and back. I never leave them without tasks, and they are 100% inspired - in theory! But clearly it doesn't really work that way.ErinPW wrote:Yes, that's the main reason If you see them doing hobbies, it's usually the 24 hours task, too. After saving they do the short task. But sometimes, when I'm "hopping" from town to town, the autosave happens So, all I do before I manually save, is not a guarantee ...blackbrit wrote:Ah hah! That is why your Sims read so much! I had not thought of this, so may have been delivering potential Zombie Sims to the cloud. Yuck! Do any of my neighbors find Zombie Sims in Blackbrittown?ErinPW wrote:[snip]
When I had to download my saved data while one of my sim was working on a 24-hours task at home, I made the same experience. The hours are going on. Another experience is, that the needs of an unoccupied sim drop down faster in the cloud. If you want to read a description click this topic. But I'm not sure whether it becomes better, if the Tempest Of Bliss is on a high level.
Like yours, also my sims usually get 24-hours tasks before I save. Then I also cancel the actions and let them work on their hobbies or whatever they can do. I think, we can't do more to avoid Zombies in our town, in case a visitor has to stay very long.
Btw. The big book of stuff from a 1-star bookshelf takes 24 hours, too
I will try to remember to implement this. I save often, but not with Sims doing long tasks. Oh no.
Your town: I don't think, I've ever seen Zombies. Right now Douglas is there, working on the TPF. Your sims are a bit depleted, walking like the sims in Another Simtown. He could inspire Veronica, but she is tired and has lost the sparklies again.
I'll have to see if I can work out how to prevent my Sims somehow ending up without tasks and growing rapidly depleted when I am hopping between one town and another. I don't think I've every fully thought about the effects of the autosaves.
L 55, Easter Update
HFN, #2 Firehouse RD.
Haunted House #20 West Side. Pre-built HH @ #1 Firehouse RD.
"C" for 74 cats, "R" for 80 reindeer; See map view
GC: blackbrit.1
For GC: Mention Hay Day or SFP
HFN, #2 Firehouse RD.
Haunted House #20 West Side. Pre-built HH @ #1 Firehouse RD.
"C" for 74 cats, "R" for 80 reindeer; See map view
GC: blackbrit.1
For GC: Mention Hay Day or SFP
Re: Return of the Zombie Sims
You're welcome!blackbrit wrote:Too strange! Thanks for the screenshots. I left them all doing one hour tasks before my last manual save, but Owen was in your town trying to make the strange woodworking ornament, so I suspect I had a lot of autosaves because of hopping from my town to yours and back. I never leave them without tasks, and they are 100% inspired - in theory! But clearly it doesn't really work that way.
I'll have to see if I can work out how to prevent my Sims somehow ending up without tasks and growing rapidly depleted when I am hopping between one town and another. I don't think I've every fully thought about the effects of the autosaves.
When you were hopping between your town and your sim in my town, the autosave didn't happen The game can't be saved while a sim is visiting a neighbours town. That's why Owen is at home. He is always at home, unless you sent him to work, competition or any other place in your town. It doesn't matter, whether I come to your manually saved or automatically saved town.
I think we can "see", whether the autosave happend. Most time when I tap the partyboat or the globe, the neighbours list opens rather quickly. Sometimes it takes longer to open the list .... about as long as it needs to manually upload to the cloud.
When I noticed this, I went home with my sim, taped the cloud and saw "last upload a few seconds ago". My last manually save was e.g. 10 minutes ago.
Hope, this all makes sense
Home for the Holidays, 5.89.1
iOS 18.1.1
HFN 3 Eastside includes cat and dog.
Haunted House 1 Museums Boulevard and Volcano View
iOS 18.1.1
HFN 3 Eastside includes cat and dog.
Haunted House 1 Museums Boulevard and Volcano View
Re: Return of the Zombie Sims
Yes - it makes sense and is very helpful. I clearly need to go back and read Catherine's posts on cloud saves and auto saves though. I should know that when I have a Sim in another town that my game won't save itself. I don't know what I was thinking.ErinPW wrote:
You're welcome!
When you were hopping between your town and your sim in my town, the autosave didn't happen The game can't be saved while a sim is visiting a neighbours town. That's why Owen is at home. He is always at home, unless you sent him to work, competition or any other place in your town. It doesn't matter, whether I come to your manually saved or automatically saved town.
I think we can "see", whether the autosave happend. Most time when I tap the partyboat or the globe, the neighbours list opens rather quickly. Sometimes it takes longer to open the list .... about as long as it needs to manually upload to the cloud.
When I noticed this, I went home with my sim, taped the cloud and saw "last upload a few seconds ago". My last manually save was e.g. 10 minutes ago.
Hope, this all makes sense
Off to see if I can upgrade my understanding.
L 55, Easter Update
HFN, #2 Firehouse RD.
Haunted House #20 West Side. Pre-built HH @ #1 Firehouse RD.
"C" for 74 cats, "R" for 80 reindeer; See map view
GC: blackbrit.1
For GC: Mention Hay Day or SFP
HFN, #2 Firehouse RD.
Haunted House #20 West Side. Pre-built HH @ #1 Firehouse RD.
"C" for 74 cats, "R" for 80 reindeer; See map view
GC: blackbrit.1
For GC: Mention Hay Day or SFP
- Hufflepuff Karen
- Sim Veteran
- Posts: 1002
- Joined: 22 Sep 2013, 21:26
- Location: South Florida, USA
Re: Return of the Zombie Sims
I wonder if I ever have Zombie Sims? I manually save twice a day, every day, roughly every 12 hours. I save in the morning, after they are all awake and doing something and again in the evening when they have all come home from work or school and are busy doing whatever they will be doing while I am sleeping. When I save, 90% of my Sims are all either at work or doing long term gardening or sleeping all night. I hope I don't have Zombies! Every once in awhile, there might be somebody sleeping through the alarm when I do the 7 am save, so they would be waking up pretty soon, but you would think they wouldn't be zombies if they just woke up?
I think, therefore, I Sim! (Or I did before they told me to "harvest" them)
HFN at Starter House (22 West Side); Pools& pets at several homes
Ghost hunting 2 Museum Blvd
GC: Hufflepuff Karen
TV $330,648,445 on 03/12/2014; Lvl 48
HFN at Starter House (22 West Side); Pools& pets at several homes
Ghost hunting 2 Museum Blvd
GC: Hufflepuff Karen
TV $330,648,445 on 03/12/2014; Lvl 48