I created this thread to share personal SFP experience at a common place so important issues won't get lost among other threads and major problems can be reported at official support site http://firemonkeys.zendesk.com. A similar thread was created by Erin at FM forum.
Currently the First news I would like to share is
Good: I reached level 45 today.
Bad : constructing Houseboat ( 85LP) again won't gave me any increase in town value.
News: Good, Bad and Weird to share!
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- GAURAV.GOLU
- Sim Toddler
- Posts: 61
- Joined: 16 Sep 2013, 09:51
News: Good, Bad and Weird to share!
He who have a Why to live can almost bear anything. -Neitzsche
Re: News: Good, Bad and Weird to share!
Good: we can see most of our beloved fellow sims player-friends here!
Very Bad: FM really doesn't communicate anything. Their new support site seems backlogged from London to Tokyo, since replies take ages. (Pigeon post is faster!) Absolutely no official replies any more on GetSatisfaction. And of course the usual replies about anything FM:
Good: The Grandfather clock and cuckoo clock work! Well, the chiming on top of the hour at least and the pendulums swing.
Bad: Too many lost sims in other towns are happening all around, not to mention the shipload of other bugs.
Very Bad: FM really doesn't communicate anything. Their new support site seems backlogged from London to Tokyo, since replies take ages. (Pigeon post is faster!) Absolutely no official replies any more on GetSatisfaction. And of course the usual replies about anything FM:
Oh wait, you were talking about the game!We hope to have more news this week. Thank you for your ongoing patience, and we're sorry for the inconvenience.
Good: The Grandfather clock and cuckoo clock work! Well, the chiming on top of the hour at least and the pendulums swing.
Bad: Too many lost sims in other towns are happening all around, not to mention the shipload of other bugs.
Re: News: Good, Bad and Weird to share!
Good: I'm at level 41. Yeah!
Bad: when I have Sims doing fashion design I can't collect treasure from dogs or cats! I have to wait until the popping-the-bubbles cycle finishes, and by that time the dog treasure bubble has popped and I have lost the treasure. This makes me unhappy.
Bad: when I have Sims doing fashion design I can't collect treasure from dogs or cats! I have to wait until the popping-the-bubbles cycle finishes, and by that time the dog treasure bubble has popped and I have lost the treasure. This makes me unhappy.
L 55, Easter Update
HFN, #2 Firehouse RD.
Haunted House #20 West Side. Pre-built HH @ #1 Firehouse RD.
"C" for 74 cats, "R" for 80 reindeer; See map view
GC: blackbrit.1
For GC: Mention Hay Day or SFP
HFN, #2 Firehouse RD.
Haunted House #20 West Side. Pre-built HH @ #1 Firehouse RD.
"C" for 74 cats, "R" for 80 reindeer; See map view
GC: blackbrit.1
For GC: Mention Hay Day or SFP
- GAURAV.GOLU
- Sim Toddler
- Posts: 61
- Joined: 16 Sep 2013, 09:51
Re: News: Good, Bad and Weird to share!
Good: Picnic table user interaction problem fixed. Your sims can now ponder for 3 mins using it.
Bad: while visiting Neighbor town hobby and gardening activity done by neighbor sim no more yield rewards. Some hobby like Fashion designing allow you to tap thrice the rolling bubble but tapping only rewards LP/XP/Simoloeons and no random designed products.
Bad: while visiting Neighbor town hobby and gardening activity done by neighbor sim no more yield rewards. Some hobby like Fashion designing allow you to tap thrice the rolling bubble but tapping only rewards LP/XP/Simoloeons and no random designed products.
He who have a Why to live can almost bear anything. -Neitzsche
- Hayley-Belle
- Sim Toddler
- Posts: 70
- Joined: 11 Sep 2013, 17:12
Re: News: Good, Bad and Weird to share!
Grrrrrrrrrrrr.....I always try and do at least one save a day when my rewards are due in the hope that visitors get a little present!!GAURAV.GOLU wrote:Good: Picnic table user interaction problem fixed. Your sims can now ponder for 3 mins using it.
Bad: while visiting Neighbor town hobby and gardening activity done by neighbor sim no more yield rewards. Some hobby like Fashion designing allow you to tap thrice the rolling bubble but tapping only rewards LP/XP/Simoloeons and no random designed products.
- Dragonshiloh
- Sim Toddler
- Posts: 38
- Joined: 16 Sep 2013, 21:14
Re: News: Good, Bad and Weird to share!
Good: I found everyone again! (Thanks to Gaurav)!
- Hayley-Belle
- Sim Toddler
- Posts: 70
- Joined: 11 Sep 2013, 17:12
Re: News: Good, Bad and Weird to share!
The naughty step has been keeping a place warm for you!Dragonshiloh wrote:Good: I found everyone again! (Thanks to Gaurav)!
Re: News: Good, Bad and Weird to share!
GRRR from me, too, as I always try to do a save that will reward the visiting neighbor. I was wondering about this as I have not been receiving those little, thoughtful "gifts," but it didn't occur to me that our ability to give them had been taken away.GAURAV.GOLU wrote:Good: Picnic table user interaction problem fixed. Your sims can now ponder for 3 mins using it.
Bad: while visiting Neighbor town hobby and gardening activity done by neighbor sim no more yield rewards. Some hobby like Fashion designing allow you to tap thrice the rolling bubble but tapping only rewards LP/XP/Simoloeons and no random designed products.
L 55, Easter Update
HFN, #2 Firehouse RD.
Haunted House #20 West Side. Pre-built HH @ #1 Firehouse RD.
"C" for 74 cats, "R" for 80 reindeer; See map view
GC: blackbrit.1
For GC: Mention Hay Day or SFP
HFN, #2 Firehouse RD.
Haunted House #20 West Side. Pre-built HH @ #1 Firehouse RD.
"C" for 74 cats, "R" for 80 reindeer; See map view
GC: blackbrit.1
For GC: Mention Hay Day or SFP
Re: News: Good, Bad and Weird to share!
Good: got an actual response this morning from FM regarding my issue I submitted about the bugs surrounding the island update
Bad: Response was nothing more than the boilerplate they published on their site two days after the update. oh and an addendum saying they are not answering issues any more, but feel free to submit them to the site...
<<seriously??>>
Bad: Response was nothing more than the boilerplate they published on their site two days after the update. oh and an addendum saying they are not answering issues any more, but feel free to submit them to the site...
<<seriously??>>
Feel free to friend me (just send a note saying you are SFP friends) https://www.facebook.com/blaine.sundrud
Re: News: Good, Bad and Weird to share!
This is a joke, Bixas, right? Did they really say they weren't answering support issues anymore? If so, maybe they really are going out of business. Or something. Out of their heads, perhaps?Bixas wrote:Good: got an actual response this morning from FM regarding my issue I submitted about the bugs surrounding the island update
Bad: Response was nothing more than the boilerplate they published on their site two days after the update. oh and an addendum saying they are not answering issues any more, but feel free to submit them to the site...
<<seriously??>>
L 55, Easter Update
HFN, #2 Firehouse RD.
Haunted House #20 West Side. Pre-built HH @ #1 Firehouse RD.
"C" for 74 cats, "R" for 80 reindeer; See map view
GC: blackbrit.1
For GC: Mention Hay Day or SFP
HFN, #2 Firehouse RD.
Haunted House #20 West Side. Pre-built HH @ #1 Firehouse RD.
"C" for 74 cats, "R" for 80 reindeer; See map view
GC: blackbrit.1
For GC: Mention Hay Day or SFP