News: Good, Bad and Weird to share!

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ElsieD
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Joined: 12 Sep 2013, 03:42
Location: Les États-Unis

Re: News: Good, Bad and Weird to share!

Post by ElsieD »

@SIMazing, about the kitty, have you tried calling it with the meal bowls? It's worth a try if you haven't. My pets disappear periodically, but never (thus far) for good. Also, check the other homes for it in case it got turned around after the move.
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HFN: 1 East Oceanside
Spooky House: 3 West Oceanside
Teen Idol Mansion: 3 Bliss Drive.
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SIMazing
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Re: News: Good, Bad and Weird to share!

Post by SIMazing »

Thanks, Elsie. It was my puppy. I tried adding his meal bowl and his doghouse, but nothing happened. So I searched around town, and sure enough I accidentally sent him to the wrong sim's house. Whew! He's safe and sound in his master's care once again. :)
HFN 1: Starter House with haunted upstairs, 1 firepole: (22 West Side)
HFN 2 -Clue House with 4 firepoles: on island behind Tempest of Bliss (3 Bliss Drive)
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GAURAV.GOLU
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Re: News: Good, Bad and Weird to share!

Post by GAURAV.GOLU »

Good: played SFP after a break of 4 days.
Bad: spraying Febreze no more gives resources as earlier. Significant drop in resources is a sign that FM wants players to use LP for upgrading monuments. Popping of bonus XP also has reduced but yet it's good enough to level up quickly. ( no doubt they would drop the rate further.) wondering next change will be no more resources and XP/§ bonuses at neighbor town :shock: )
He who have a Why to live can almost bear anything. -Neitzsche
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GAURAV.GOLU
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Re: News: Good, Bad and Weird to share!

Post by GAURAV.GOLU »

Good: Two of my monuments upgraded to level 15. Hoping another two by tomorrow.
My next construction going to give me TV bonus.( fast forwarded time and turned back. Unfortunately, I find no other option to authenticate TV boost. Fingers crossed :!: )
He who have a Why to live can almost bear anything. -Neitzsche
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telemwill
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Re: News: Good, Bad and Weird to share!

Post by telemwill »

Good: While there has been a glitch still a time or two, my see through floors problems has been largely fixed. Sometimes it still glitches when visiting a humongous three story home, but it's 99 percent better.
HFN at #11 West Side. Haunted House at #1 East Side. Three star instruments at #3 East Side.
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katgames
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Location: Spaceship Earth - Mid-West USA

Re: News: Good, Bad and Weird to share!

Post by katgames »

Izzy Finnigan
Izzy Finnigan
Lets see if this works. Izzy Finnigan had a little problem while visiting a neighbor today!
:geek:
HFN: #1 West Oceanside near Campgrounds
HH: Next to Fire Station
Still no police station in mah town :roll:
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GAURAV.GOLU
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Re: News: Good, Bad and Weird to share!

Post by GAURAV.GOLU »

katgames wrote:
image.jpg
Lets see if this works. Izzy Finnigan had a little problem while visiting a neighbor today!
I often encounter this problem when I visit Hayley social goal house. I had to visit another house and whistle my sim there and then whistle back to social goal house.
He who have a Why to live can almost bear anything. -Neitzsche
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Hayley-Belle
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Re: News: Good, Bad and Weird to share!

Post by Hayley-Belle »

Osiris used to do it all the time, it was quite funny to see him dancing while stuck in the work bench and while a sim was woodworking.
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katgames
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Re: News: Good, Bad and Weird to share!

Post by katgames »

Yeah, I got her home okay. We eventually got the goal accomplished. It was kinda funny.
:geek:
HFN: #1 West Oceanside near Campgrounds
HH: Next to Fire Station
Still no police station in mah town :roll:
Niney
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Re: News: Good, Bad and Weird to share!

Post by Niney »

Weird, cat a la micro. :?
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GC ID: <Niney>
Facebook: Caroline.ross.161
HFN-3 West Oceanside
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