Many of you probably know all about this. I however, do not. You know the Player Designed House? I have built a couple, usually to remodel them. There is an item that *looks* like a game controller. It is on the ground floor, in front of the television. It takes up one square and it is white-ish.
I haven't been able to get anyone to interact with it. Is it just a decoration? If it is, it's going in inventory!
Object in Player Designed House
Forum rules
Please read the forum rules
Please read the forum rules
Object in Player Designed House
L 55, Easter Update
HFN, #2 Firehouse RD.
Haunted House #20 West Side. Pre-built HH @ #1 Firehouse RD.
"C" for 74 cats, "R" for 80 reindeer; See map view
GC: blackbrit.1
For GC: Mention Hay Day or SFP
HFN, #2 Firehouse RD.
Haunted House #20 West Side. Pre-built HH @ #1 Firehouse RD.
"C" for 74 cats, "R" for 80 reindeer; See map view
GC: blackbrit.1
For GC: Mention Hay Day or SFP
- Hufflepuff Karen
- Sim Veteran
- Posts: 1002
- Joined: 22 Sep 2013, 21:26
- Location: South Florida, USA
Re: Object in Player Designed House
It is a supposed to be as video game, but you can't interact with it. I put mine in inventory after I tried an adult and a pre-teen on it - they just ignore it.
Maybe it just adds to TV if it's in a house? I can't even find it in the home store. Sale value is $30. It does not show a star value in inventory.
It has no symbol for fun or anything when it is in inventory, so I am guessing it is just decoration. I got it out and put it in Cedric's house, because I never tried it with a teen. When he gets home from school, if it doesn't do anything with him either, it's going back into inventory. Maybe it just adds to TV if it's in a house? I can't even find it in the home store. Sale value is $30. It does not show a star value in inventory.
Last edited by Hufflepuff Karen on 10 Nov 2013, 16:47, edited 1 time in total.
I think, therefore, I Sim! (Or I did before they told me to "harvest" them)
HFN at Starter House (22 West Side); Pools& pets at several homes
Ghost hunting 2 Museum Blvd
GC: Hufflepuff Karen
TV $330,648,445 on 03/12/2014; Lvl 48
HFN at Starter House (22 West Side); Pools& pets at several homes
Ghost hunting 2 Museum Blvd
GC: Hufflepuff Karen
TV $330,648,445 on 03/12/2014; Lvl 48
Re: Object in Player Designed House
I put mine in a pre teen bedroom. I think it was meant to be a game console. If anyone has managed to use it, I'd be interested. I haven't tried a teen using it yet...
Distinctly unimpressed with EA.
Actively playing my old game for as long as I can.
Actively playing my old game for as long as I can.
Re: Object in Player Designed House
Just tried my teen on it. No interaction.
Distinctly unimpressed with EA.
Actively playing my old game for as long as I can.
Actively playing my old game for as long as I can.
- Hufflepuff Karen
- Sim Veteran
- Posts: 1002
- Joined: 22 Sep 2013, 21:26
- Location: South Florida, USA
Re: Object in Player Designed House
Thanks! Don't have to wait for my teens to get home to try it - it's going back into inventory! I wonder if it's discontinued? I can't find it anywhere in the home store.Minima wrote:Just tried my teen on it. No interaction.
I think, therefore, I Sim! (Or I did before they told me to "harvest" them)
HFN at Starter House (22 West Side); Pools& pets at several homes
Ghost hunting 2 Museum Blvd
GC: Hufflepuff Karen
TV $330,648,445 on 03/12/2014; Lvl 48
HFN at Starter House (22 West Side); Pools& pets at several homes
Ghost hunting 2 Museum Blvd
GC: Hufflepuff Karen
TV $330,648,445 on 03/12/2014; Lvl 48
Re: Object in Player Designed House
I've never seen it in the home store, either - only in the Player Designed House. But then I didn't start playing until May 2013...
L 55, Easter Update
HFN, #2 Firehouse RD.
Haunted House #20 West Side. Pre-built HH @ #1 Firehouse RD.
"C" for 74 cats, "R" for 80 reindeer; See map view
GC: blackbrit.1
For GC: Mention Hay Day or SFP
HFN, #2 Firehouse RD.
Haunted House #20 West Side. Pre-built HH @ #1 Firehouse RD.
"C" for 74 cats, "R" for 80 reindeer; See map view
GC: blackbrit.1
For GC: Mention Hay Day or SFP
Re: Object in Player Designed House
It's worth 30 sell back. Mine's back in my inventory for now.
Distinctly unimpressed with EA.
Actively playing my old game for as long as I can.
Actively playing my old game for as long as I can.
Re: Object in Player Designed House
Okay, thanks everybody. Too bad it isn't an interactive object.
L 55, Easter Update
HFN, #2 Firehouse RD.
Haunted House #20 West Side. Pre-built HH @ #1 Firehouse RD.
"C" for 74 cats, "R" for 80 reindeer; See map view
GC: blackbrit.1
For GC: Mention Hay Day or SFP
HFN, #2 Firehouse RD.
Haunted House #20 West Side. Pre-built HH @ #1 Firehouse RD.
"C" for 74 cats, "R" for 80 reindeer; See map view
GC: blackbrit.1
For GC: Mention Hay Day or SFP
Re: Object in Player Designed House
I moved mine from the player designed house to my bachelor pad house. There are 2 guys living there at the moment. The furniture is all mostly 1 star quality, except the TV which is the biggest they could get! It doesn't bother me that it's not interactive, I like the idea of it and think It's a cute and fun addition to their "man" room.
Re: Object in Player Designed House
Great way to use it! I love how you thought about their "decor" for their bachelor pad!Stenn wrote:I moved mine from the player designed house to my bachelor pad house. There are 2 guys living there at the moment. The furniture is all mostly 1 star quality, except the TV which is the biggest they could get! It doesn't bother me that it's not interactive, I like the idea of it and think It's a cute and fun addition to their "man" room.
L 55, Easter Update
HFN, #2 Firehouse RD.
Haunted House #20 West Side. Pre-built HH @ #1 Firehouse RD.
"C" for 74 cats, "R" for 80 reindeer; See map view
GC: blackbrit.1
For GC: Mention Hay Day or SFP
HFN, #2 Firehouse RD.
Haunted House #20 West Side. Pre-built HH @ #1 Firehouse RD.
"C" for 74 cats, "R" for 80 reindeer; See map view
GC: blackbrit.1
For GC: Mention Hay Day or SFP